GTA 6 Wiki
GTA 6  ›  Gameplay  ›  Adaptive Music Score
GTA 6 / Systems

Adaptive Music Score.

GTA 6’s Justice score changes dynamically with the ways players engage with the world and the story.

Updated

Official GTA 6 score album artwork
Official GTA 6 score album artwork.
Grand Theft Auto VI official cover art
Jump to gameplay system section ▾ At a glanceOverviewThe score in the game and on the albumWhat Rockstar has not revealedNot confirmed yetConnections
Key points

Adaptive Music Score at a Glance

  • Justice are the credited composers of GTA 6’s original score.
  • Rockstar says the score adapts to how players engage with the world and the story, without explaining exactly how.
  • The Original Score album, the score in the game and the separate song album are three different things.

Overview

GTA 6’s original score is composed by Justice, the French duo of Gaspard Augé and Xavier de Rosnay. Rockstar describes the music as adaptive, tuned to the different ways players engage with the world and with Jason and Lucia’s story.

The score in the game and on the album

Rockstar’s music page advertises a 30-track Original Score album with additional digital material. The album’s track list is not necessarily a one-to-one map of the cues in the game, since the adaptive score and the listening release serve different purposes. Grand Theft Auto VI: The Album is a separate release, not part of the score.

What Rockstar has not revealed

Rockstar has not explained the cue thresholds, which cues play in which missions, how many layers the music has, or exactly when it changes. The game’s radio stations are a separate part of its music.

Still to come

Not Confirmed Yet

  • Rockstar has not explained how the score chooses cues or moves between them.
  • It is not known which cues play in which missions.
  • Rockstar has not described how the score is layered or what audio options there are.